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(163 votes) Published: Feb 25, 2007 11:46 a.m. In 17 Favorites Lists Viewed 1210 times
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GameMaker 6.1 Tutorial
Installation, Entering Serial Number, Setting Gravity, and Object Collision Handling
GameMaker 6.1 is an extremely easy to use software for creating games. You can create anything from 2D rpgs to 3D shooting games. Creating a simple game doesn’t require any programming knowledge. It is simple as drag-and-drop. The program is so simple to use you will create your own games in no time. This tutorial will show you some basics, as well as the installation proccess and entering of the serial number. All images are clickable, and can be viewed in a bigger format, for your convience.
I. Installation
II. Entering Serial Number
III. Simple Game - Using Gravity and Collision Handling
IV. Links and Resources
1. First of, you have to download GameMaker 6.1 Here
2. After downloading, open the installation, and begin installing
3. Click NEXT
4. Click YES
5. Click YES Again
6. NEXT Again
7.Click Browse
8. Choose the Directory, or use default
9. If prompted a question about new folder, click YES to create it.
10. Select the program folder, use default, it will be easier to locate later, and click NEXT
11. Check ’Run Game Maker’, and click Finish
12. Now that you’re done with the installation, we need to enter the registration key, so we will be able to use the program to it’s fullest potential. But first give yourself a minute to explore the different options of the program, and get familiar with it.
III. Simple Game - Using Gravity and Collision Handling
1. Now, You’ve finished installation proccess, and you’ve entered the registration key. So, now let’s get creative!! In our first step, we will create a sprite. A Sprite is an image used to represent an object, it’s a graphical identity you could say. To add a new sprite, go to the toolbar, and choose the red pacman figure. You will get a window (look at image below). Firstly, let’s name it ball. Check all boxes as indicated. As you see, the program is simple to use. It may sometimes be confusing, but as you read on you’ll get better at it.
2. Click ’Load Sprite’, and choose folder ’various’, then select ball1. As you see below, the program comes with preloaded sprites and other elements you can use. Click ’Open’.
3. Click OK
4. Now, we will add an object. An object (as you probably now) is represented by a sprite, but the object holds eveything from collision handling to responses to different keys. So, it is like the "brain" of the two (sprite and object). Again, let’s name object ’ball’, to reduce confusion..
5. Now, the object needs a sprite. Chose the sprite we loaded into game before.
6. Ok, now we need to "program" the object. Go to ’Add Event-> Create’. This will let the game now that when the object is created during game it has to do something.
7. Now click on set the gravity, and hold the mouse button, and drag it to the white area to the left.
Drag-and-Drop
8. Here you go, you have added a new event, and now you will be defying gravity! Well, defining actually. Set direction to 270 (means DOWN) and gravity to 1. Press OK
9. Now, add a new object. This object, when hit by the ball, will tell it to bounce off. Goto to ’Add Event-> Collision-> Object0’ Choose the object with the ball next to its name.
10. Now, choose ’Bounce against objects’, and select Object, then Object0. Then select ’precisely’ and ’all object’. Then ’Applies to’--> Object0
11. Load a new Sprite and name it wall. It is in the various folder, and is named wall. Again, choose a sprite for this object (Object1).
12. Finally you get to do something different, create a room. A room is a 2-Dimentional plane, on which everything is located. Go to the toolbar, and choose the button with a window.
13. You will be prompted a window. Go to settings, and Height and Width to 300 pixels.
14. Go to objects, and choose object1. Then by clicking with left mouse button on the plane, the object will appear. You can add as many of them as you like!!
15. Create something like shown below on the image. Make a box all around the edge of the room, so that the ball won’t escape (it can!).
16. Add the ball somewhere in the room, but not directly above any other object. You’re Done!!!! Click the Check sign.
17. Click in the toolbar on the green play button.
18. Now, when the game/program/animation (whatever you want to call it) is loaded, you will see the ball bounce around, bounce off the walls. click X button to go back to the program, and save it (I hope you know how to do that!!! It’s done the same way as in other programs).
Feb 25, 2007 12:11 pm - 5 Stars and Favorites I remember this egg when it published, but I still haven’t made account yet when it was made, this one is way better than the other egg.
Feb 25, 2007 12:16 pm - I voted 2 because about 2 years ago when i downloaded this game it came with a tutorial on how to make this exactly, but it was a clowns face not a ball and it was called click the clown.
I voted 2 because about 2 years ago when i downloaded this game it came with a tutorial on how to make this exactly, but it was a clowns face not a ball and it was called click the clown.
then it was basically completely different, you suck this egg deserves 5* from everyone.
Feb 25, 2007 12:58 pm - well, i hate it when people make eggs and put the smallest pictures ever on there eggs. i cant even see the pictures. it would of been more convenient to just leave the pictures out. 3* because of the pictures.
Feb 25, 2007 4:54 pm - and btw its not like i tried to figure it out every single hour of my life......i tried for about 10 minutes and quit i just never deleted it b/c i thought somebody on here would post an egg about it well you did i read it i still dont get the fucking program and thats why you got a zero.......
Feb 26, 2007 3:46 am - ive also got this and dont know how to use it its a shit program but it not how shit the program is its the egg it was made really well so 5*
Feb 27, 2007 2:11 pm - not much need to walk people through installing... if they cant instal the thing then there is no chance in hell of them making a game xD 4*
Mar 01, 2007 4:04 pm - haha you make fun of a dude for a link egg, but what have we here? Oh wait is it? yes it is ITS A LINK EGG 0* respect others mate coz the wheel spins(karma)
haha you make fun of a dude for a link egg, but what have we here? Oh wait is it? yes it is ITS A LINK EGG 0* respect others mate coz the wheel spins(karma)
lin egg? what, are you retarded? Let me see your eggs then, they suck as much as you suck your mate’s penis
Mar 05, 2007 10:26 pm - hey doodie brains I already made a game maker egg but yers actually shows you things I just link you to tutorial pages and blahdy blah....*3